There is no gameplay change in The Last Of Us remake footage, despite 'hurtful' leaks
Did you remember when The Last Of Us Part 2 kept leaking before it was released? With Naughty Dog's remake of the original game, history is repeating itself. In addition to the announcement trailer, screenshots and footage from the game's opening have leaked online, followed by even more detailed videos of the game's gunplay and upgrades. It's good to know that Naughty Dog has now shared official gameplay footage and provided more information on how the game has been improved if you've intentionally avoided these leaks.
There has always been an obvious difference in the visual quality of the remake. Besides PlayStation 5-tier graphics, Naughty Dog promises improved physics, motion capture, and seamless transitions between cut scenes and gameplay. A 4K resolution can also be achieved at either 30 or 60 frames per second, according to Naughty Dog, and DualSense features, such as haptic feedback and trigger effects, will be included.
The big question is, however, how the gameplay itself has been improved. While Naughty Dog insists that the gameplay has been improved, it still hasn't clarified what those improvements are. On the PlayStation Blog, Naughty Dog explains that motion matching technology makes character animations more convincing, intuitive, and realistic, adding another layer of believability to characters.
Also, AI upgrades allow characters to inhabit the world more authentically and realistically, such as buddies navigating cover to avoid enemy sightlines. Naughty Dog's Samuel Prince confirmed a studio statement stating that 'gameplay mechanics will be rebuilt' but also criticized the leaks. I just want to say that leaks stink,' he wrote. This is incredibly hurtful to the developers who work tirelessly to bring you these wonderful games. It takes time to create, revise, approve, localize, clear legal, ESRB, etc., public-facing assets.